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Welcome to the Monsignor Bonner Ice Hockey Parent Information Page. This page contains general information about Ice Hockey, from Rules and Regulations, to term definitions, to general hockey knowledge, to How and When to talk to a Coach, Player or Parent.

Information on this page is cited when needed, and DOES NOT  reflect the thoughts, feelings and philosophy of Monsignor Bonner Ice Hockey, this is merely a knowledge based of material collect from the Internet, USA Hockey Magazine and readers like you.

 

Hockey Definitions
  • "A" - Letter worn on the uniform of the alternate captain
  • Assist - Point awarded to the player for helping set up a goal, usually the last two players to handle the puck.
  • Backcheck - Legal attempt by forwards on their way to their defensive zone to regain control of the puck.
  • Blue line - Lines on either side of the red line that divide the rink into zones. These lines govern the offside rule and define the offensive, defensive, and neutral zones.
  • Bodycheck - Slowing or stopping an opponent with the puck by using his hip or shoulder.
  • Breakaway - No opponent between the puck carrier and the oppositions goal except the goalie.
  • Breakout - When the attacking team comes out of its defending zone with the puck and starts up ice.
  • Butt Ending - To hit an opponent with the end of the stick farthest from the blade. 2 to 5 minutes in the box.
  • "C" - Letter worn on the uniform of the team captain.
  • Center Forward - The hockey forward who plays in the middle of the rink. Primary job is to score goals.
  • Charging - If more then three strides are taken before checking an opponent, it constitutes charging. 2 minutes in the box.
  • Crease - The blue area in front of the goal.
  • Clearing the puck - When the puck is passed or shot away from the front of the net or congested area.
  • Cross Checking - To hit an opponent with both hands on the stick and no part of the stick on the ice. 2 minutes in the box.
  • Defenseman - there are two hockey players whose main job is defense and playing back near their own goal.
  • Deke (D-eek) - A puck carrier face or juke to stickhandle his way around an opponent, or making the goalie move first giving the shooter the advantage.
  • Drop pass - Puck carrier leaves the puck behind to be picked up by a traveling teammate.
  • Face-off - To start play at anytime, the puck is dropped between two players from opposite teams facing each other.
  • Forecheck - To keep opponents in their end of the rink while trying to regain control of the puck.
  • Forward - hockey player whose primary responsibility is offense and scoring goals. There are usually three forwards per hockey team on the ice.
  • Freezing the puck - Holding the puck against the boards with ones stick or skate.
  • Goal - when the puck enters the net or gets beyond the goal line inside the net. This is the only way to score in hockey. Each goal is worth one point.
  • Goaltender - the hockey player who stands in front of the goal an whose only job is to prevent the other team from scoring. The goalie wears extra pads and a mask as high speed shots are aimed at them throughout the game.
  • Hat trick - Three goals scored by one player in a game.
  • Headmanning - Passing the puck ahead to a leading teammate.
  • Highsticking - The carrying of the stick above the shoulder level. This is always illegal. If the stick is used against an opponent it is a 2, 4, or 5 minute penalty depending on the severity.
  • Hockey puck - a hard black disk of vulcanized rubber.
  • Hockey stick - used to move the puck.
  • Hooking - To impede an opponent with the blade of your stick. 2 minutes in the box.
  • Icing the puck - To deliberately shoot the puck from behind the center red line over the opponent's goal line.
  • Penalty box - the area in ice hockey where a player sits to serve penalty time.
  • Penalty shot - a penalty awarded when a hockey team loses an obvious scoring chance because of a foul committed by the opposing team. One hockey player gets to take a shot at goal with only the goaltender playing defense.
  • Power play - occurs when the other team commits a penalty and one of their hockey players has to go to the penalty box. One team now has more players on the ice.
  • Red line - divides the rink down the middle. It is used to judge icing and offside pass calls.
  • Save percentage - represents the percentage of shots on goal that a goaltender successfully stops. This is a good number to use to judge how well a goalie is playing.
  • Slapshot - a very hard hockey shot where the player actually slaps the hockey stick onto the ice and uses the snap of the stick and the follow through to propel the puck at great speeds.
  • Slot - the area on the hockey rink in front of the goaltender and between the face-off circles.
  • Snap shot - A hockey shot done with a quick snap of the wrists.
  • Zamboni - the large machine that smoothes the surface of the ice hockey rink. 

       Hockey FAQ's

What is the puck made of?

The puck is made of vulcanized rubber, three inches in diameter and one inch thick. It is not only solid to remove the "bounce" but it is frozen before entering play to make it even more bounce resistant. It weighs about six ounces.

How fast does the puck travel?

Some slap shots propel the puck between 90-100mph. Speeds up to 120mph have been recorded by some of the hardest shooters. Compounding the problems for goaltenders, frequently the puck will curve in flight, much like a baseball.

What about deflections?

Many people think that deflections are mere luck. Actually, however, players practice deflections constantly, standing off to the side of the nets, or in front, and deflecting the shot from the outside to another area of the cage. Seldom does the goalie have the time to react to a defection as the puck changes direction off someone else's stick or skate.

What if the puck is stopped, or stops on the goal line?

There is no score. The puck must completely cross the goal line between the posts to be counted as a score.

What if an offensive player is in the crease, the red outlined area in front of the nets?

If he is there under his own power, there is no score. A goal may be awarded if he was forced into the crease or held there by a defending player. An offensive player may carry the puck into the crease and score.

You frequently see the goalie come far out in front of the nets. Does this leave a very inviting target?

Most often, when the goaltender comes out in front, it is to reduce the shooting area, cut down the angle of the shooter, or force the shooter to unleash his shot too wide or too soon. Of course, after coming out of the nets, the goalie is usually backing up slowly, trying to get the shooter to commit himself first.

How large an area does the goalie protect?

The nets are six feet wide, four feet high; a target of twenty four square feet.

Who gets credit for an assist?

The last player, or players (not more than two) who touch the puck prior to the scoring of a goal. As an example, player A passes to B who passes to C who passes o D who scores the goal; players C and B are credited with "assists". However, if C controls the puck and passes it to D, who scores, only C would get credit for an assist.

How thick is the ice?

The best ice for pro hockey is usually held at 16 degrees for the proper hardness and is approximately 3/4" thick. The thicker the sheet of ice becomes, the softer and "slower" it is. Commercial ice shows perform on "warmer", slower ice.

Who calls the penalties, the referee or linesman?

The referee calls penalties, has the ultimate responsibility for allowing (or disallowing) goals, and even naming the goal scorer if a question arises. The linesman concentrates mainly on calling offsides and icing. However, a linesman may call a misconduct penalty or ask the referee to hand one out if he thinks it is justified.


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